Module
aus ZFXCE, der freien Wissensdatenbank
Overview
The ZFX-Community-Engine is a portable opensource engine.
Architecture
The ZFX-Community-Engine is separated into different libraries. Every library implements a component linke the rendering, the scenemanagment or the I/O. Every component may be implemented by more tahn on module. For example the renderer-component is implemented by the OpenGL-, the D3D9- and the NULL renderer:
ToDo: Design dependency tree
At this moment the engine supports:
| Core |
| Math |
| Geometry |
| GUI |
| Input |
| InputDX |
| InputSDL |
| Logging |
| MainApp |
| Network |
| Render |
| RenderD3D9 |
| RenderOGL |
| SceneGraph |
| Scripting |
| Sound |
| SoundDX |
| SoundFile |
| SoundOAL |
| SoundSDL |
| VFSystem |

ZFXC-Engine
